Global connection by ideas and creativity of Art

Vision

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High Quality

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Efficient Cost

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Global Ability

BOMBUS focuses on 3 significant missions for a long term business run and we strongly believe that high quality in art works with affordable costs that meets global requirements are what BOMBUS is going to achieve in the next few years.

History

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Oct 2018

BOMBUS VN officially announces the establishment of our first branch in Vietnam which located in Ho Chi Minh City on 15th October.

In addition, together with the honor of our guests from our clients from Korea and our partners from Vietnam, the successfully opening will be host and happened right in our office.

BOMBUS VN promises to our members, our clients and our partners with a long run and loyalty business relationship.

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Jan 2019

Again together with the satisfaction, BOMBUS Training Center is officially opened in January, 2019 as to offer our talents and young generation who have their passionate and motivation in drawing and gaming industries.

People say: “Don’t dream it, do it!” BOMBUS wishes to deliver our best to everyone who are willing to collaborate with us for a long run.

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Aug 2019

BOMBUS VN feels honor to present in China Joy 2019 because it is a great experience and opportunity to interact with our current clients as well as potential clients at the same time.

Besides business purpose, learning about how big and popular exhibition is organized which also is another intention from BOMBUS VN, to bring our artists inspiration and upgrade the skill of creativity in a totally new atmosphere and environment.

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Sep 2019

Deal to the increase of the Artist numbers, BOMBUS is so proud to launch the second floor office of the building.

Small and warm opening party is going to happen with the participation of our members, partners.

BOMBUS wishes to always bring out the most happiness and comfortable working environment to all of us.

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Sep 2019

Again BOMBUS VN can not miss the chance to participate in one of the biggest game shows in Tokyo.

Even in the same ASIAN, the style, the atmosphere are totally brand new to us as well as to our artists.

Moreover, we are always willing and welcome our members to try new things!

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Nov 2019

This time, BOMBUS VN will have a chance to visit their homeland, S-korea and explore the new promised land, Busan for one of the biggest global game exhibition 2019.

Besides the popular performances by game artists, BOMBUS even registers a business booth in the exhibition.

As always, BOMBUS never misses any big and exciting event around the world!

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Dec 2019

Achievement of 2019 Number of new clients in 2019: 15 New attended Artist and staffs joining BOMBUS in 2019

Finally, the biggest celebration time of the year is here! Once again, the second year-end party is held and organized expectedly with full of our clients from Korea and partner academies and schools from Ho Chi Minh city to join our celebration.

Besides, looking back the best memories and announcing the vision and plans for the upcoming year 2020 will be uncovered at the party.

Our Team

Unlike another company, BOMBUS is converging all the talents and professionals with outstanding artists from famous gaming companies all around the world. Moreover, with our strong networking and international partnership which push up the development of BOMBUS as no.1 global game graphic design company as now.
member member

Tony

Training Center Director

Experience

14 years of experiences in 3D CG application in Game and CG film. Participating in global 3D game project of Art Production in global market. Started the training academy and develop the training team for young age trainees from 2010 in one Japanese Game company.

Why I chose BOMBUS?

BOMBUS has clear and strong grown in artist’s development and training the potential young people to work together with experts in game producing is very important. So for all that, I would love to be with young, passionate and potential artists for a long run in BOMBUS.

Vision & Mission

Develop the best labour force and get ready to fulfill the requirements from the globalization with quality and quantity in order to create value for global clients.

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member member

Bryan

CAD (Chief Art Director)

Experience

Started working in game industry from 2007 at Japanese Outsourcing company called DWV. 9 years’ experiences in positions such as leader, project manager and used to be trained abroad in Japan. Moreover, before joining BOMBUS, I was working in online mobile game developing projects in 3 years. Co-founder of Adoha CG Training Academy for 3D game artists in Vietnam.

Why I chose BOMBUS?

BOMBUS has perfect environment for Artists to develop their skills and critical thinking in working. Quality and time management of each project are benefits of BOMBUS that I can see to reach the 3D game industry in Vietnam.

Vision & Mission

We always put quality as priority as well as changing the effective working methods to push BOMBUS achieve their goals and assigned projects and more importantly to bring BOMBUS becomes the global leading company in 3D game industry.

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member member

Edward

Sales Director

Experience

2004 Graduated in Master of Business from University of Korea. 2004-2017: Marketing for launching NCSoft Lineage 2, Aion, Blade and Soul. 2018 – now: Business Director in BOMBUS

Why I chose BOMBUS?

I love games so I would love to do something to support people who creates it so I chose BOMBUS.

Vision & Mission

GOOD GAMES can make BIG FORTUNE. Making BOMBUS be RICH~!!!

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member member

Shane

CAD (Chief Art Director)

Experience

I used to spend over 15 years in working in Dan Studio, NCSoft, T3 Entertainment, SK imedia and WebZen and finally I decided to land in BOMBUS as my current career destination.

Vision & Mission

I hope we always can provide graphic service with AAA quality to any clients and let's make the company that all of Bombus members feel happiness and initiative in their lives.

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member member

Boo

Art Director (2D)

Experience

Graduated from major of Graphic Design from Ton Duc Thang University with 7 years of experiences in 2D games.

Why I chose BOMBUS?

BOMBUS has good and creative working environment with active and innovative vibes.

Vision & Mission

Work hard play hard and together, we build, develop and expand BOMBUS.

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member member

John

Art Director (3D)

Experience

8 years in 3D game industry, expert in Realistic.

Why I chose BOMBUS?

Because of the great working environment and variety of tasks and challenges.

Vision & Mission

Hopefully, BOMBUS could get more big and interesting projects and become the powerful company in game industry in general and in outsourcing in particular.

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member member

Steven

Art Director (3D)

Experience

9 years working in Game industry.

Why I chose BOMBUS?

I can see the potential and future strongly grow in BOMBUS and I am happy to make it happen.

Vision & Mission

To bring BOMBUS becomes no.1 leading game graphic design company nationally and globally.

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member member

Psy

Art Director (Animation)

Experience

Graduated from Inha university, Art education and I was working in Tuba animation, Polygon Visual Works, Dragonfly, Nitrogen, Net marble and Playdog for several years.

Vision & Mission

I really like giving life to the characters in game and I would like to create a lot of attractive game characters that users love.

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member member

Ken

CEO

Experience

Director/Producer at NCsoft. Project manager: Project HON, Exteel, MO Action RPG, Project K, Smash Star, Toy Strikers, MSN game, Steel alive. Concept Artist at Digital Dream Studio. Rundim, Ark online. Concept Artist at Irnus. Concept Artist at Dream Touch.

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member member

Philip

CEO

Experience

Operative Director at VESPA. HRM management at Smilegate Holdings. Admin and sales leader at CJ E&M Game company (as known as NetMarble). Deputy of IR at Xener Systems. Chief of Operative Officer of Careering at H!- FACTORY. Professor of Business at Dong-Ah Institute of Media and Arts.

Coaching and Consulting

Career Consulting. Successful in job landing within 7 days.

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member member

Joseph

Hanoi Director

Experience

NCSoft Lineage 2 Graphic Team. Manager of Foreign Technical Support.

Why I chose BOMBUS?

The future of graphic outsourcing in upcoming 10 years will be centralized in Vietnamese market meanwhile Chinese market is getting saturated that’s the reason why I chose BOMBUS to land and develop my career.

Vision & Mission

Short term: No.1 leading graphic outsourcing company. Long term: global leading software developing company.

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member member

Jade

CSO (Chief Strategy Officer)

Experience

Graduated from SKK- Sungkyunkwan University University in Korea and Sydney Graduate School of Management for Master Degree. Waggener Edstrom Korea (Account Executive). IGL Security (Deputy Manager). Mercedes-Benz Korea (Deputy Manager). TheVentures Vietnam (Director).

Why I chose BOMBUS?

“If you’re offered a seat on a rocket ship, don’t ask what seat. Just get on!” So I got on the rocket ship called BOMBUS in 2019. Now, rapid growth of the company is not surprising me but I am so curious until when this growth continues.

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